iOS Programming

iOS Programming Author Christian Keur
ISBN-10 9780134682365
Year 2016-12-05
Pages 416
Language en
Publisher Pearson Technology Group
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Updated for Xcode 8, Swift 3, and iOS 10, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch's popular iOS training and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful. Throughout the book, the authors explain what's important and share their insights into the larger context of the iOS platform. You get a real understanding of how iOS development works, the many features that are available, and when and where to apply what you've learned.

iOS Programming

iOS Programming Author Christian Keur
ISBN-10 9780134389394
Year 2015-12-15
Pages 416
Language en
Publisher Pearson Technology Group
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iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch's popular iOS Bootcamp course and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful. Throughout the book, the authors explain what's important and share their insights into the larger context of the iOS platform. You get a real understanding of how iOS development works, the many features that are available, and when and where to apply what you've learned.

iOS Programming

iOS Programming Author Joe Conway
ISBN-10 9780133491852
Year 2014-02-14
Pages 590
Language en
Publisher Addison-Wesley Professional
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Updated and expanded to cover iOS 7 and Xcode 5, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch's popular iOS Bootcamp course and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful. Throughout the book, the authors explain what's important and share their insights into the larger context of the iOS platform. You get a real understanding of how iOS development works, the many features that are available, and when and where to apply what you've learned. Here are some of the topics covered: Xcode 5, Instruments, and Storyboards Building interfaces using the iOS 7 aesthetic ARC and strong and weak references Handling touch events and gestures Toolbars, navigation controllers, and split view controllers Using Auto Layout to scale user interfaces Using Dynamic Type to scale fonts Localization and Internationalization Block syntax and use Saving/loading data: Archiving and Core Data Core Location and Map Kit Communicating with web services using JSON Using the Model-View-Controller-Store design pattern

iPhone Programming

iPhone Programming Author Aaron Hillegass
ISBN-10 9780321706461
Year 2010-04-13
Pages 480
Language en
Publisher Addison-Wesley Professional
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Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap

Objective C Programming

Objective C Programming Author Aaron Hillegass
ISBN-10 9780133491906
Year 2013-11-20
Pages 325
Language en
Publisher Addison-Wesley Professional
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Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics

Android Programming

Android Programming Author Bill Phillips
ISBN-10 9780134706078
Year 2017-01-30
Pages 624
Language en
Publisher Pearson Technology Group
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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Android Programming: The Big Nerd Ranch Guide, 3/e is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch’s popular Android bootcamps, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.4 (KitKat) through Android 7.0 (Nougat) and beyond. Write and run code every step of the way, using Android Studio to create apps that integrate with other apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development.

Swift Programming

Swift Programming Author Matthew Mathias
ISBN-10 9780134610696
Year 2016-11-23
Pages 480
Language en
Publisher Pearson Technology Group
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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Front End Web Development

Front End Web Development Author Chris Aquino
ISBN-10 9780134432571
Year 2016-07-26
Pages 300
Language en
Publisher Pearson Technology Group
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Front-end development targets the browser, putting your applications in front of the widest range of users regardless of device or operating system. This guide will give you a solid foundation for creating rich web experiences across platforms. Focusing on JavaScript, CSS3, and HTML5, this book is for programmers with a background in other platforms and developers with previous web experience who need to get up to speed quickly on current tools and best practices. Each chapter of this book will guide you through essential concepts and APIs as you build a series of applications. You will implement responsive UIs, access remote web services, build applications with Ember.js, and more. You will also debug and test your code with cutting-edge development tools and harness the power of Node.js and the wealth of open-source modules in the npm registry. After working through the step-by-step example projects, you will understand how to build modern websites and web applications.

Programming in Objective C

Programming in Objective C Author Stephen G. Kochan
ISBN-10 9780133156522
Year 2012-10-29
Pages 552
Language en
Publisher Addison-Wesley
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Programming in Objective-C, Fifth Edition Updated for OS X Mountain Lion, iOS 6, and Xcode 4.5 Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. This edition has been fully updated to incorporate new features in Objective-C programming introduced with Xcode 4.4 (OS X Mountain Lion) and Xcode 4.5 (iOS 6.) “The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”–Calvin Wolcott “An excellent resource for a new programmer who wants to learn Objective-C as their first programming language–a woefully underserved market.”–Pat Hughes Contents at a Glance 1 Introduction Part I The Objective-C Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features Part II The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management and Automatic Reference Counting (ARC) 18 Copying Objects 19 Archiving Part III Cocoa, Cocoa Touch, and the iOS SDK 20 Introduction to Cocoa and Cocoa Touch 21 Writing iOS Applications Appendixes A Glossary B Address Book Program Source Code

iOS 10 Programming for Beginners

iOS 10 Programming for Beginners Author Craig Clayton
ISBN-10 9781786466853
Year 2016-12-27
Pages 678
Language en
Publisher Packt Publishing Ltd
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Begin your iOS mobile application development journey with this accessible, practical guide About This Book Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad Explore and use a wide range of Apple development tools to become a confident iOS developer From prototype to App Store—find out how to build an app from start to finish! Who This Book Is For This book is for beginners who want to be able to create iOS applications. If you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store. You do not need any knowledge of Swift or any prior programming experience. What You Will Learn Get to grips with Swift 3 and Xcode, the building blocks of Apple development Get to know the fundamentals of Swift, including variables, constants, and control flow Discover the distinctive design principles that define the iOS user experience See how to prototype your app with Swift's Playgrounds feature Build a responsive UI that looks great on a range of devices Find out how to use CoreLocation to add location services to your app Add push notifications to your app Make your app able to be used on both iPhone and iPad In Detail You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You'll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store! Style and approach Created for anyone that wants to build their first iOS application, this book offers practical, actionable guidance through iOS development. Combining engaging visuals with accessible, step-by-step instructiona and explanation, this book will not only develop the your understanding, but also show you how to put your knowledge to work.

Mastering iOS 10 Programming

Mastering iOS 10 Programming Author Donny Wals
ISBN-10 9781786462237
Year 2016-12-21
Pages 514
Language en
Publisher Packt Publishing Ltd
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Unlock the full potential of iOS 10 programming with Swift 3.0 to build rich and powerful applications About This Book This practical guide will help you make the transition to professional iOS developer Implement numerous powerful iOS 10 and Swift 3 techniques to build high-quality apps through this book Get the most in-depth, advanced-level guide on the latest version of iOS and take a hands-on approach Who This Book Is For This book is for developers who have some experience with iOS and want to take their skills to next level by unlocking the full potential of latest version of iOS with Swift to build impressive applications. What You Will Learn Write beautiful Swift code with Protocol-Oriented Programming and best practices Create rich views and layouts with responsive animations and transitions. Handle data, both from the web and offline Integrate with iOS and improve the user experience with app extensions Make sure that your app is of outstanding quality with XCTest Measure and improve performance by using Xcode Instruments Embrace the latest extension features in iOS 10 such as the new rich notifications, SiriKit, and iMessage In Detail With usage of apps growing rapidly, mobile application development has become the most sought-after skill set. Within the mobile market, iOS commands a massive presence and is a highly lucrative platform. The goal of our book is to help you become a professional developer by unleashing the full potential of iOS 10 to build applications. Written with the latest Swift version and following the latest Swift API design guidelines, you won't just learn how to program for iOS 10—you'll also learn how to write beautiful, readable, and maintainable Swift code that's in line with the industry's best-practices. The progression of the book reflects the real-world development flow: it will quickly brush on the essentials at the beginning and then move on to the advanced concepts crucial to building powerful applications. Within the book, you will build a couple of small applications that resemble applications you might want to build in the real world. You will be reading a mix of thorough background information and practical examples, so you'll know how to make use of a certain technique right away while you also get a great understanding of the how and why. Style and approach This book takes a no-frill approach and is very code-specific. The focus is on teaching advanced concepts through a series of small projects and standalone examples that help you gain expertise with various aspects of iOS application development.

Effective Objective C 2 0

Effective Objective C 2 0 Author Matt Galloway
ISBN-10 9780133386943
Year 2013-05-17
Pages 320
Language en
Publisher Addison-Wesley
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Write Truly Great iOS and OS X Code with Objective-C 2.0! Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else. Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You’ll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that’s easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch. Coverage includes Optimizing interactions and relationships between Objective-C objects Mastering interface and API design: writing classes that feel “right at home” Using protocols and categories to write maintainable, bug-resistant code Avoiding memory leaks that can still occur even with Automatic Reference Counting (ARC) Writing modular, powerful code with Blocks and Grand Central Dispatch Leveraging differences between Objective-C protocols and multiple inheritance in other languages Improving code by more effectively using arrays, dictionaries, and sets Uncovering surprising power in the Cocoa and Cocoa Touch frameworks

Learning Xcode 8

Learning Xcode 8 Author Jak Tiano
ISBN-10 9781785888373
Year 2016-11-18
Pages 480
Language en
Publisher Packt Publishing Ltd
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Learn how to use the power of Xcode to turn your next great app idea into a reality About This Book Learn the theory and tools behind app development using Swift 3 and Xcode 8 Build a fully featured iOS app, including a companion app for the Apple Watch Optimize, debug, and ultimately release your app on Test Flight and the App Store Who This Book Is For This book is intended for programmers looking to get a jump-start into the world of iOS development. Whether you're a young student who has only spent a few months with Java, or a seasoned developer who has spent their career developing for a different platform, all that is expected is a basic understanding of a programming language such as C++, C#, or Java. What You Will Learn Understand the most important features of the Xcode IDE Write Swift 3 code for application data models and view controllers Prepare visual layouts for an iOS application using storyboards, size classes, and auto-layout Integrate many common technologies into an app, such as multi-touch gestures, CoreData, and notifications Build companion applications for the Apple Watch with watchOS 3 Debug applications using Xcode's suite of debugging tools, and prevent bugs with unit testing Optimize an application using Xcode 8's profiling tools and asset catalogs Distribute a beta application through TestFlight, and a finished application through the App Store In Detail Over the last few years, we've seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer's job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You'll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You'll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application. Style and approach This easy-to-follow guide presents topics in a hands-on lecture format where concepts are introduced and explained, then used in an example as reinforcement. The first third of the book covers the separate building blocks of development, while the second two thirds cover the development of an app from start to finish.

Programming IOS 10

Programming IOS 10 Author Matt Neuburg
ISBN-10 9781491970133
Year 2016-11-09
Pages 1090
Language en
Publisher "O'Reilly Media, Inc."
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If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Stay up-to-date on iOS 10 innovations, such as property animators, force touch, speech recognition, and the User Notification framework, as well as Xcode 8 improvements for autolayout and asset catalogs. All example code (now rewritten in Swift 3) is available on GitHub for you to download, study, and run. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Want to brush up on the basics? Pick up iOS 10 Programming Fundamentals with Swift (978-1-491-97007-2) to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 10, you’ll gain a solid, rigorous, and practical understanding of iOS 10 development.